Gameplay:Jin Kisaragi BBCS Quotes: Difference between revisions

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==Battle==
===Solo Actions===
{{Quotes (Table)|
  {{Quotes (Table Header)|Normals}}
  {{Quotes (Table MRow)
    | situation = A Normals
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = B Normals
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = C Normals
    | num = 6
    | rows =
  {{Quotes (Table MRow)/Row | Take this ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | There ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Here ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = D Normals
    | num = 6
    | rows =
  {{Quotes (Table MRow)/Row | Freeze ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Shatter. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Chill. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Specials}}
  {{Quotes (Table MRow)
    | situation = Hishouken (Ice Blade)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Impale. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Ready ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Hishouken
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row | Blade. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Impale ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Scatter. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | There ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Fubuki (Blizzard)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Blizzard. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Renhyou (Violent Ice)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Gale. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Awake. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Musou Senshouzan (Crystal Strike)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Die ! Dissipate ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | . . . Vanquish. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Sekkajin (Snow Flower Storm)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Take this ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Back off. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Hishougeki (Flying Ice Strike)
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row | Try and dodge this ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Blades of Ice ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Dodge this ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Hirensou (Dual Ice Strike)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Scatter ! Don't bother ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Distortions}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}} 
{{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Astral}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|System Mechanics}}
  {{Quotes (Table MRow)
    | situation = Overdrive
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = → Exceed Accel
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Taunt
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Throw
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Whiff
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Break
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Escape
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Guard
    | num = 2
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Guard Break
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Instant Block
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Wakeup
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Neutral)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Forward or Backwards)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Neutral)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Forward)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Backward)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Counter Assault
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Hit by Counter Assault
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Crush Trigger
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Stagger Recovery
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Other}}
  {{Quotes (Table MRow)
    | situation = Idle
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (3k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (5k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (10k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
  | situation = Taking Damage
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Transitions}}
{{Quotes (Table MRow)
  | situation =Intro
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation =Outro
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation = Defeat
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation = Time Up Defeat
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
  | situation = Round End
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
}}
==Victory Screen==
==Victory Screen==
{{Quotes (Table)|
{{Quotes (Table)|

Revision as of 00:38, 10 July 2019

Battle

Solo Actions

 Template:Quotes (Table MRow)
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Template:Quotes (Table MRow)

Template:Quotes (Table MRow)
Template:Quotes (Table MRow)
Template:Quotes (Table MRow)
Template:Quotes (Table MRow)
Situation Line Voice
Normals
Specials
Distortions
Astral
System Mechanics
Other
Transitions


Victory Screen

Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)
Situation Line Voice