Hazama/Gameplay

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< Hazama
Revision as of 19:40, 8 March 2018 by Chao (talk | contribs) (put into sections)


General Strategy

And now, presenting you...The unwelcomed guest!
This is getting a little bothersome. Can I leave the rest of the work to you?[1]

A captain of the NOL's Intelligence Department. Normally wearing a meek expression while floating around aimlessly, he leaves no openings to be caught.

By throwing out chains he can make confined movements around the screen, and is a tricky character. Once he gets in close, chain Serpent's Infernal Rapture into a combo to settle it![2]

Hazama is a character who specializes in close range assaults. His dash is only a step type, but his various D abilities more than make up for this loss of mobility. When at a distance, use various D attacks to control space. If the opponent is on the ground, use Standing D or Jumping → + D. If they're in the air, use → + D or jumping D. At times like this, don't just extend the chain to attack. For example, you can mix in pressing A immediately to draw back the chain and perform a feint.

When a D attack hits, press the assault with other D actions. You can perform jump attacks during D actions, so lay on some pressure with Jumping B or Jumping ↓ + C. If a D attack is guarded, a follow-up D action is much more easily countered. Mix up your actions, like using Jumping A or Shadow Serpent to land, or the B action to change timing.

Once close to the opponent, combo from normal attacks into Vengeful Viper, then use Falling Fang or Devouring Fang to shake up their guard. Falling Fang is a middle attack, and you can continue attacking even if guarded. It jumps over low hitting attacks while in motion, so it's effective if the opponent is trying to interrupt you with Crouching A attacks. Devouring Fang is a low attack, letting you pass under high hitting attacks while in motion. It's an effective choice when the opponent guards Falling Fang or tries to power through. Besides the choice of medium and low attacks like Falling Fang and Devouring Fang, you can also use throws like Bloody Fangs or The Serpents Unholy Wrath to keep up a powerful assault.

If the opponent attacks from the air, counter them with Crouching C. If they're rushing you, the high hitting Standing A is also an effective counter. When the opponent is near, it's safest to repel the opponent using a Counter Assault. Serpent's Infernal Rapture is a fast hitting Distortion Drive. It doesn't have invincibility time, but it can be connected into certain combos. However, the Overdrive version has invincibility time, making it even more useful.[3]


<tabs plain>

<tab name="BBTAG">

And now, presenting you...The unwelcomed guest!
This is getting a little bothersome. Can I leave the rest of the work to you?[4]

A captain of the NOL's Intelligence Department. Normally wearing a meek expression while floating around aimlessly, he leaves no openings to be caught.

By throwing out chains he can make confined movements around the screen, and is a tricky character. Once he gets in close, chain Serpent's Infernal Rapture into a combo to settle it![5]

</tab> <tab name="BBCF">

Hazama is a character who specializes in close range assaults. His dash is only a step type, but his various D abilities more than make up for this loss of mobility. When at a distance, use various D attacks to control space. If the opponent is on the ground, use Standing D or Jumping → + D. If they're in the air, use → + D or jumping D. At times like this, don't just extend the chain to attack. For example, you can mix in pressing A immediately to draw back the chain and perform a feint.

When a D attack hits, press the assault with other D actions. You can perform jump attacks during D actions, so lay on some pressure with Jumping B or Jumping ↓ + C. If a D attack is guarded, a follow-up D action is much more easily countered. Mix up your actions, like using Jumping A or Shadow Serpent to land, or the B action to change timing.

Once close to the opponent, combo from normal attacks into Vengeful Viper, then use Falling Fang or Devouring Fang to shake up their guard. Falling Fang is a middle attack, and you can continue attacking even if guarded. It jumps over low hitting attacks while in motion, so it's effective if the opponent is trying to interrupt you with Crouching A attacks. Devouring Fang is a low attack, letting you pass under high hitting attacks while in motion. It's an effective choice when the opponent guards Falling Fang or tries to power through. Besides the choice of medium and low attacks like Falling Fang and Devouring Fang, you can also use throws like Bloody Fangs or The Serpents Unholy Wrath to keep up a powerful assault.

If the opponent attacks from the air, counter them with Crouching C. If they're rushing you, the high hitting Standing A is also an effective counter. When the opponent is near, it's safest to repel the opponent using a Counter Assault. Serpent's Infernal Rapture is a fast hitting Distortion Drive. It doesn't have invincibility time, but it can be connected into certain combos. However, the Overdrive version has invincibility time, making it even more useful.[6]

</tab> </tabs>

Command Lists

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻
Smart Combo 2 △ · △ (in motion) · △
※Can also chain from Jump △ and midair ↓ + △
Smart Combo 3 Crouching △ · △ · △ (in motion) + △
Smart Combo 4 Midair ◻ · ◻ · ◻ · ◻ · ◻
Special
Special 1 ← + ◻
Special 2 While jumping ↓ + △
Reversal Action
Rising Fang
牙昇脚(がしょうきゃく)
Gashōkyaku
◻ · ✕ simultaneously
Skill
Falling Fang
裂閃牙(れっせんが)
Ressenga
↓↘→ + ◻ or △ (delayable)
Devouring Fang
残影牙(ざんえいが)
Zaneiga
←↙↓ + ◻ or △ (delayable)
Extra Skill (Takes 1 skill gauge)
Hungry Coils
蛇咬(じゃこう)
Jyakō
↓↘→ + ⭕
Bloody Fangs
牙砕衝(がさいしょう)
Gasaishō
←↙↓ + ⭕
Distortion Skill (Takes 2 skill gauge)
Serpent's Infernal Rapture
蛇翼崩天刃(じゃよくほうてんじん)
Jyayoku Hōtenjin
↓↘→ + △ · ⭕ simultaneously
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
←↙↓ + △ · ⭕ simultaneously
Distortion Skill · Duo (takes 2 skill gauge)
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
R1 during the main character's Distortion Skill
Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻
Smart Combo 2 △ · △ (in motion) · △
※Can also chain from various △ techniques
Smart Combo 3 Midair ◻ · ◻
Smart Combo 4 Midair ⭕ · ⭕ · ⭕ · ⭕ · ⭕
Command Normal
Command Normal ① ← + ◻
Command Normal ② While jumping ↓ + △
Reversal Action
Rising Fang
牙昇脚(がしょうきゃく)
Gashōkyaku
◻ · ✕ simultaneously
Special
Falling Fang
裂閃牙(れっせんが)
Ressenga
↓↘→ + ◻ or △ (delayable)
Devouring Fang
残影牙(ざんえいが)
Zaneiga
←↙↓ + ◻ or △ (delayable)
Shadow Serpent
蛇冥迅(じゃめいじん)
Jameijin
Midair ←↙↓ + ◻
Wind Serpent's Fang
飛鎌突(ひれんとつ)
Hirentotsu
Midair ←↙↓ + △
EX (Takes 1 skill gauge)
Hungry Coils
蛇咬(じゃこう)
Jyakō
↓↘→ + ⭕
Bloody Fangs
牙砕衝(がさいしょう)
Gasaishō
←↙↓ + ⭕
EX Wind Serpent's Fang
EX 飛鎌突(ひれんとつ)
EX Hirentotsu
Midair ←↙↓ + ⭕
Distortion Special (Takes 2 skill gauge)
Serpent's Infernal Rapture
蛇翼崩天刃(じゃよくほうてんじん)
Jyayoku Hōtenjin
↓↘→ + △ · ⭕ simultaneously
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
←↙↓ + △ · ⭕ simultaneously



<tabs plain> <tab name="BBTAG (pre-release, Jan 2018)">

BlazBlue: Cross Tag Battle (Evolution Japan/Taipei Game Show build)

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻
Smart Combo 2 △ · △ (in motion) · △
※Can also chain from Jump △ and midair ↓ + △
Smart Combo 3 Crouching △ · △ · △ (in motion) + △
Smart Combo 4 Midair ◻ · ◻ · ◻ · ◻ · ◻
Special
Special 1 ← + ◻
Special 2 While jumping ↓ + △
Reversal Action
Rising Fang
牙昇脚(がしょうきゃく)
Gashōkyaku
◻ · ✕ simultaneously
Skill
Falling Fang
裂閃牙(れっせんが)
Ressenga
↓↘→ + ◻ or △ (delayable)
Devouring Fang
残影牙(ざんえいが)
Zaneiga
←↙↓ + ◻ or △ (delayable)
Extra Skill (Takes 1 skill gauge)
Hungry Coils
蛇咬(じゃこう)
Jyakō
↓↘→ + ⭕
Bloody Fangs
牙砕衝(がさいしょう)
Gasaishō
←↙↓ + ⭕
Distortion Skill (Takes 2 skill gauge)
Serpent's Infernal Rapture
蛇翼崩天刃(じゃよくほうてんじん)
Jyayoku Hōtenjin
↓↘→ + △ · ⭕ simultaneously
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
←↙↓ + △ · ⭕ simultaneously
Distortion Skill · Duo (takes 2 skill gauge)
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
R1 during the main character's Distortion Skill

</tab> <tab name="BBTAG (pre-release, Oct 2017)">

BlazBlue: Cross Tag Battle (Toushinsai build)

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻
Smart Combo 2 △ · △ (in motion) · △
※Can also chain from various △ techniques
Smart Combo 3 Midair ◻ · ◻
Smart Combo 4 Midair ⭕ · ⭕ · ⭕ · ⭕ · ⭕
Command Normal
Command Normal ① ← + ◻
Command Normal ② While jumping ↓ + △
Reversal Action
Rising Fang
牙昇脚(がしょうきゃく)
Gashōkyaku
◻ · ✕ simultaneously
Special
Falling Fang
裂閃牙(れっせんが)
Ressenga
↓↘→ + ◻ or △ (delayable)
Devouring Fang
残影牙(ざんえいが)
Zaneiga
←↙↓ + ◻ or △ (delayable)
Shadow Serpent
蛇冥迅(じゃめいじん)
Jameijin
Midair ←↙↓ + ◻
Wind Serpent's Fang
飛鎌突(ひれんとつ)
Hirentotsu
Midair ←↙↓ + △
EX (Takes 1 skill gauge)
Hungry Coils
蛇咬(じゃこう)
Jyakō
↓↘→ + ⭕
Bloody Fangs
牙砕衝(がさいしょう)
Gasaishō
←↙↓ + ⭕
EX Wind Serpent's Fang
EX 飛鎌突(ひれんとつ)
EX Hirentotsu
Midair ←↙↓ + ⭕
Distortion Special (Takes 2 skill gauge)
Serpent's Infernal Rapture
蛇翼崩天刃(じゃよくほうてんじん)
Jyayoku Hōtenjin
↓↘→ + △ · ⭕ simultaneously
Eternal Coils of the Dragon Serpent
蛟竜烈華斬(みずちれっかざん)
Mizuchi Rekkazan
←↙↓ + △ · ⭕ simultaneously

</tab> </tabs>

References


  1. BlazBlue: Cross Tag Battle, Character Introduction Trailer #2
  2. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Hazama
  3. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Hazama - Lesson 03 - Strategy Lessons
  4. BlazBlue: Cross Tag Battle, Character Introduction Trailer #2
  5. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Hazama
  6. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Hazama - Lesson 03 - Strategy Lessons