BlazBlue 10th Anniversary

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BlazBlue 10th Anniversary Logo.png

The BlazBlue series celebrates its 10th anniversary on November 20, 2018, exactly ten years after the release of BlazBlue: Calamity Trigger in Japanese arcades in 2008. To celebrate, BlazBlue staff launched a special website for the anniversary one year prior on November 20, 2017 as part of the "BlazBlue 10th Anniversary Project" (「BLAZBLUE」10周年アニバーサリープロジェクト).[1][2]

Birthday Illustrations and Tweets

Website

The website features a history of BlazBlue, a directory all the characters of the BlazBlue series and its spinoffs, creator's comments, and community contests. Information was released slowly over the course of the year.

The character popularity poll and the illustration contest both ran from the website's opening on November 20, 2017 until January 31, 2018. During this time, anyone could vote once a day on a character or illustration of their liking. Intermediate results for the popularity poll were released once during the monthly Arcnama on December 15, 2017 and once on the poll's page on January 22, 2018[3].

On January 22, 2018, the website received its first huge update, which switched out the splash image, opened up the 4-panel comic contest, added a section outlining the history of the BlazBlue series, and released the 2nd intermediary results for the character popularity poll.

On March 3, 2018, the website was updated to include results for the character popularity poll and illustration contest, as well as a new splash image to celebrate Ragna's birthday.

Splash Images

Popularity Poll

See the final results at Polls/BlazBlue 10th Anniversary Character Popularity Poll

Creator's Comments

Toshimichi Mori

01
Producer
Toshimichi Mori
Producer of the BlazBlue series.
Illustrator of the first and third installments of the series.
Weaving tales across 10 years,
a new challenge.
森 利道

Thanks to everyone, BlazBlue is able to welcome its 10th anniversary. I think this is due to everyone's support, as well as the diligence of the staff who tackled this project. Let me first express my gratitude: really, thank you very much.

When we first started planning [for BlazBlue], I had just transferred to Arc System Works; the CEO Kidooka's first words for me were, "Make content that will continue for 10 years." To be honest, at that time I thought, "That's absurd..." but I very strongly wanted to be able to make a work of my own, so I decided to push onward. And now, we actually have created content that's continued on for ten years.


In these ten years, all sorts of things have happened.

Of course there have been the games, but there have also also been novels, the web radio, manga, anime, stageplay; many, varied genres all depicting BlazBlue. The challenge of these has been to open up the connection with the audience, not just by widening our reach but also--to me, and to Arc System Works--by providing an exciting experience.


Now once again, a new challenge stands before us. Although the curtain has fallen on the story of "Ragna the Bloodedge" in the world of BlazBlue, the "Story of the Azure" still continues. I myself also want to keep continuing onward; I would be happy if everyone would accompany me.

Yuuki Kato

02
Designer
Yuuki Kato
Illustrator of the second and fourth installments
of the BlazBlue series.
Battle image boards, released
for the first time!
加藤 勇樹

Congratulations on BlazBlue's 10th anniversary! I've said a lot about the character designs in other places, so I'll write about something that I haven't really talked about before.

Here's some image boards of battle scenes that haven't been released elsewhere; let's continue while looking at them!

BlazBlue 10th Anniversary Creators Yuuki Kato 01.jpg

This was around when Ragna's hakama portion was still being decided.
Taokaka hasn't changed much since her design here.

BlazBlue 10th Anniversary Creators Yuuki Kato 02.jpg

Jin's design was also still all over the place.

BlazBlue 10th Anniversary Creators Yuuki Kato 03.jpg
BlazBlue 10th Anniversary Creators Yuuki Kato 04.jpg

Noel and Carl's designs were solidified pretty quickly.
Maybe because they were stuffed full of wild ideas from Mori-P?

BlazBlue 10th Anniversary Creators Yuuki Kato 05.jpg

Litchi's first draft had the feeling of a [stereotypical] Chinese girl (lol) It's nostagic.
Looking back like this, my old work is really bad isn't it! lol

Even though these drawings are so embarrassing, I think everyone can have a laugh at them being able to lead to today's BlazBlue!

So, until next time~

Arc System Works Co., Ltd.
Designer
Yuki Kato

Daisuke Ishiwatari

03
Composer
Daisuke Ishiwatari
Sound director for
all of the BlazBlue series.
Giving variety to
the BlazBlue soundtrack.
石渡 大輔

Takeshi Yamanaka

04
Director
Takeshi Yamanaka
Director from the first installment's console version until
the second installment's arcade version.
Wishing to cut open
a new age for fighting games.
山中 丈嗣

Takumi Iguchi

05
Director & Programmer
Takumi Iguchi
Main programmer for the first installment and
director of the second installment
of the BlazBlue series.
Creating from scratch
a completely new fighting game engine.
井口屋 タクミ

Ryouhei Endo

06
Director
Ryouhei Endo
Taking on the position of director from the second until
the third installment of the BlazBlue series.
Anyway, try what
you'd like to try.
遠藤 良平

Tatsunori Ishikawa

07
Director & Programmer
Tatsunori Ishikawa
Lead programmer for the third installment and
director of the fourth installment of the BlazBlue series.
Works that let one realize the
depth and enticement of fighting games.
石川 辰則

External Links

References