Gameplay:Azrael BBCF: Difference between revisions

From BlazBlue Wiki
(create page)
 
m (add command list)
Line 13: Line 13:
If the opponent attacks from the air, counter them with Crouching C or → + B. Crouching C is suitable if the opponent approaches from the front with a midair dash, while → + B is good to counter an opponent right above. When under pressure from the opponent, the invulnerability from Panzer Strike is reliable. Rapid Cancel makes it an even more solid choice. Growler Field absorbs projectiles, making it effective against opponents with long range, or projectiles sent to hit you when you get up. Make use of the attack's fast activation speed to interrupt them.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Azrael - Lesson 03 - Strategy Lessons''</ref><section end=strategy/></i></blockquote>
If the opponent attacks from the air, counter them with Crouching C or → + B. Crouching C is suitable if the opponent approaches from the front with a midair dash, while → + B is good to counter an opponent right above. When under pressure from the opponent, the invulnerability from Panzer Strike is reliable. Rapid Cancel makes it an even more solid choice. Growler Field absorbs projectiles, making it effective against opponents with long range, or projectiles sent to hit you when you get up. Make use of the attack's fast activation speed to interrupt them.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Azrael - Lesson 03 - Strategy Lessons''</ref><section end=strategy/></i></blockquote>
==Command List==
==Command List==
<!--
{{Command List
{{Command List
| drive    =  
| drive    =  
   {{Command List Row
   {{Command List Row
     | EN    =  
     | EN    = The Terror
     | JP    =  
     | JP    = ザ・テラー
     | romaji =  
     | romaji = Za Terā
     | input  =  
     | input  = D
    | input2 =
    | desc  = Drive attacks will mark the enemy with a "weak point"
  }}
| od      =
  {{Command List Row
    | EN    = Mental Colosseum
    | JP    = マインドコロッセオ
    | romaji = Maindo Korosseo
    | input  = A + B + C + D
    | input2 =
    | desc  = Atatcks will forcibly activate a weak point
  }}
  {{Command List Row
    | EN    = Full Spartan
    | JP    = フル・スパルタン
    | romaji = Furu Suparutan
    | input  = During OD, A + B + C + D
     | input2 =  
     | input2 =  
     | desc  =  
     | desc  =  
   }}
   }}
| od      =
| specials =
| specials =
  {{Command List Row
    | EN    = Gustav Buster
    | JP    = グスタフバスター
    | romaji = Gusutafu Basutā
    | input  = ↓↘→ + A
    | input2 = → + SP
    | desc  =
  }}
  {{Command List Row
    | EN    = Tiger Magnum
    | JP    = タイガーマグナム
    | romaji = Taigā Magunamu
    | input  = ↓↘→ + C
    | input2 = ↓ + SP
    | desc  =
  }}
  {{Command List Row
    | EN    = → Cobra Spike
    | JP    = コブラスパイク
    | romaji = Kobura Supaiku
    | input  = → + C during Tiger Magnum
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = →→ Leopard Launcher
    | JP    = レオパルドランチャー
    | romaji = Reoparudo Ranchā
    | input  = → + C during Cobra Spike
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = Panzer Strike
    | JP    = パンツァーストライク
    | romaji = Panzā Sutoraiku
    | input  = →↓↘ + B
    | input2 = SP
    | desc  =
  }}
  {{Command List Row
    | EN    = Growler Field
    | JP    = グロウラーフィールド
    | romaji = Gurourā Fīrudo
    | input  = ↓↙← + B (delayable)
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = Phalanx Cannon
    | JP    = ファランクスキャノン
    | romaji = Farankusu Kyanon
    | input  = →↓↘ + B after projectile is absorbed by Growler Field
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = Sentinel Dump
    | JP    = センチネルダンプ
    | romaji = Senchineru Danpu
    | input  = ↓↙← + C or ↓↓ while the opponent is down
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = Valiant Crush
    | JP    = ヴァリアントクラッシュ
    | romaji = Varianto Kurasshu
    | input  = (delayable)
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = → Valiant Charger
    | JP    = ヴァリアントチャージャー
    | romaji = Varianto Chājyā
    | input  = → while weak-point enabled, Valiant Crush connects
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = Hornet BUnker
    | JP    = ホーネットバンカー
    | romaji = Hōnetto Bānkā
    | input  = ↓↙←+D (delayable)
    | input2 =
    | desc  =
  }}
  {{Command List Row
    | EN    = → Hornet Chaser
    | JP    = ホーネットチェイサー
    | romaji = Hōnetto Cheisā
    | input  = ↑ while weak-point enabled, Hornet Bunker connects
    | input2 =
    | desc  =
  }}
| dd      =
| dd      =
  {{Command List Row
    | EN    = Black Hawk Stinger
    | JP    = ブラックホークスティンガー
    | romaji = Burakku Hōku Sutingā
    | input  = ↓↘→↓↘→ + D
    | input2 = ← + SP
    | desc  =
  }}
  {{Command List Row
    | EN    = Scud Punishment
    | JP    = スカッドパニシュメント
    | romaji = Sukaddo Panisshumento
    | input  = ↓↙←↓↙← + D
    | input2 =
    | desc  =
  }}
| astral  =
| astral  =
  {{Command List Row
    | EN    = Patriot Apocalypse
    | JP    = パトリオットアポカリプス
    | romaji = Patoriotto Apokaripusu
    | input  = →↘↓↙←→ + C
    | input2 =
    | desc  =
  }}
}}
}}
-->
==External Links==
==References==
* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Azrael''
* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Azrael''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/azrael.html Azrael - Command List]''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/azrael.html Azrael - Command List]''
<hr/>
==References==
<references>
<references>
</references>
</references>
{{Gameplay Navigation}}
{{Gameplay Navigation}}

Revision as of 02:35, 30 October 2018

Strategy

Azrael is a power type character who specializes in close combat. Once close, he can do everything from breaking guards to dealing huge damage. His successive attacks form magnificent, deadly combos, and are sure to leave you in awe.

At mid-range, use the long reaching Standing C attacks. From Standing C, connect into → + C or Gustav Buster to get in close. → + C is effective against opponents who like to jump a lot. If attacking from the air, use an aerial dash, then Jumping B or Jumping ↓ + D. Both can hit behind you as well, so there's no problem if you travel a little too far. Also, guarding from Standing C into → + D which can't be crouch guarded, or ↘ + D which can't be standing guarded is a good choice. The movement is the same up until the attack, so your opponent will have trouble distinguishing it.

Once you're close to the opponent, you have a choice of Standing D or Crouching D for medium or low attacks. If either one hits, they can connect into a choice of medium or low attacks as well.

Azrael's dash is a special kind of step. If at close range, he can pass through the opponent, around to their back. Making use of this, you can dash to the opponent's back and attack from there.

If the opponent attacks from the air, counter them with Crouching C or → + B. Crouching C is suitable if the opponent approaches from the front with a midair dash, while → + B is good to counter an opponent right above. When under pressure from the opponent, the invulnerability from Panzer Strike is reliable. Rapid Cancel makes it an even more solid choice. Growler Field absorbs projectiles, making it effective against opponents with long range, or projectiles sent to hit you when you get up. Make use of the attack's fast activation speed to interrupt them.[1]

Command List

Name Command
Normal Input Alternative Input
Drive
The Terror
ザ・テラー
Za Terā
D
Drive attacks will mark the enemy with a "weak point"
Overdrive
Mental Colosseum
マインドコロッセオ
Maindo Korosseo
A + B + C + D
Atatcks will forcibly activate a weak point
Full Spartan
フル・スパルタン
Furu Suparutan
During OD, A + B + C + D
Special
Gustav Buster
グスタフバスター
Gusutafu Basutā
↓↘→ + A → + SP
Tiger Magnum
タイガーマグナム
Taigā Magunamu
↓↘→ + C ↓ + SP
→ Cobra Spike
コブラスパイク
Kobura Supaiku
→ + C during Tiger Magnum
→→ Leopard Launcher
レオパルドランチャー
Reoparudo Ranchā
→ + C during Cobra Spike
Panzer Strike
パンツァーストライク
Panzā Sutoraiku
→↓↘ + B SP
Growler Field
グロウラーフィールド
Gurourā Fīrudo
↓↙← + B (delayable)
Phalanx Cannon
ファランクスキャノン
Farankusu Kyanon
→↓↘ + B after projectile is absorbed by Growler Field
Sentinel Dump
センチネルダンプ
Senchineru Danpu
↓↙← + C or ↓↓ while the opponent is down
Valiant Crush
ヴァリアントクラッシュ
Varianto Kurasshu
(delayable)
→ Valiant Charger
ヴァリアントチャージャー
Varianto Chājyā
→ while weak-point enabled, Valiant Crush connects
Hornet BUnker
ホーネットバンカー
Hōnetto Bānkā
↓↙←+D (delayable)
→ Hornet Chaser
ホーネットチェイサー
Hōnetto Cheisā
↑ while weak-point enabled, Hornet Bunker connects
Distortion Drive
Black Hawk Stinger
ブラックホークスティンガー
Burakku Hōku Sutingā
↓↘→↓↘→ + D ← + SP
Scud Punishment
スカッドパニシュメント
Sukaddo Panisshumento
↓↙←↓↙← + D
Astral Heat
Patriot Apocalypse
パトリオットアポカリプス
Patoriotto Apokaripusu
→↘↓↙←→ + C

External Links

References

  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Azrael - Lesson 03 - Strategy Lessons