Status (BBDW)

Help for Reading Descriptions
Status target help: 自身: Applies to self 味方単体: Single Ally 味方全体: All Allies 敵単体: Single Enemy 敵全体: All En emies

Trait condition help: 自身が前列にいる時: When unit is in the front row 自身が後列にいる時: When unit is in the back row 隣に味方がいる時: When an ally is adjacent to the unit 両隣に味方がいる時: When an ally is on both sides of the unit 前方に味方がいる時: When an ally is in front of the unit 後方に味方がいる時: When an ally is behind the unit

◯属性の敵に攻撃時: When attacking enemy of ◯ element. 土 Earth 火　Fire 水 Water 風 Wind 光 Light 闇 Dark

◯属性の敵から攻撃された時: When taking damage from enemy of ◯ element. 土 Earth 火　Fire 水 Water 風 Wind 光 Light 闇 Dark

◯属性の味方全体に: To all ◯ element allies: 土 Earth 火　Fire 水 Water 風 Wind 光 Light 闇 Dark

◯状態の敵に攻藁時: When attacking enemy with ◯ Status. 毒 Poison 燃焼 Burn 裂傷 Bleed ネガティブ Negative 気絶 Stun 拘束 Bound 凍結 Freeze 感電 Shock

確率で◯◯: Chance to apply status 毒 Poison 燃焼 Burn 裂傷 Bleed ネガティブ Negative 気絶 Stun 拘束 Bound 凍結 Freeze 感電 Shock

Regeneration
Regeneration from different sources stacks multiplicatively. For example, applying 10% Regeneration (via a grimoire) and then applying another 10% Regeneration (via a skill or additional effect in battle) will lead to 11% Regeneration per turn for the duration of the skill.